Lady Katherine Devonshire
Royal Ammatar Engineering Corps
208
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Posted - 2014.01.23 07:23:00 -
[1] - Quote
The principle advantage to joining a high security space and/or "carebear" corporation is the pooling of personal talents and resources so that no one person has to try to become a master of everything.
The most classic example is your basic Orca mining fleet. Unless one is running multiple accounts, there is little reason to own an Orca unless has several friends in the same timezone that one does not mind helping out. And it is a selfless act to do so, because the Orca pilot themselves is not likely to make much, if any, direct financial profit from doing so.
However in a player corporation the Orca is now an invaluable asset. It moves goods, it assists in mining, and it forms a center around which a good fleet can be built - even if simply doing mission running or exploration, as it's corporate hangers turn it into a small mobile base of operations that can travel alongside the rest of the fleet.
In other words, the Orca is valuable to everyone else far more than it is to it's own pilot. Freighters share a similar doctrine: A freighter for a solo operating pilot is a luxury, as unless they are full time professional haulers by trade, they probably will not have many times when they truly need to use it. Yet inside the structure of a corporate a freighter pilot is always a welcome asset, and the freighter will see much more use.
Now as a pilot one could go out and learn how to fly and Orca, and a Freighter, and every other type of support ship in all of New Eden. Or... they can join a company that already has such assets and allow themselves to focus their own training into more specialized fields. This, too, helps everyone in the group as well.
Ultimately, despite their profit oriented goals, the real purpose of EvE player corporation is talent collectivism - those whom have helping those whom need. It is this communal sharing of resources, be that ISK, ships, skills, knowledge or even just good company that creates a dynamic of interlocking needs amongst it's members, and it is fulfilling these needs that gives the player behind the keyboard a sense of satisfaction.
At least that is how I see it... The sound of the Amarrian heart |